all the other wallpaper guys have an almost unreadable pointy triangly logo thing
I want one too
Don’t get one because that’s called terrible design
Logos, specifically if they’re words and not just a symbol, need to be readable 100% of the time by the average person, not just you.
You can see the word, sure, but you’re also the designer. you cause confusion in the average person’s eyes by not making your logo clearly readable and accessible to them.
Brand New XKit 7 Website is up!
You can now download XKit 7 with ease from the new XKit 7 Website. No need to open developer mode or drag files. Just click on the Download tab and follow the instructions there. Documentation, support pages, badges, and more are also available.
Important news for XKit 7 Public Beta (6.9.1) users
XKit 7.0 (real 7.0) is also available on the XKit 7 website. I highly recommend you downloading it. You will need to uninstall XKit 7 Public Beta first though.
AAAAAAAAA HOLY SHIT LOOK AT THE DESIGN I LOVE IT SO MUCH
Here’s a story for ya…
Generic animation made in C4D, I gave it some shitty glitchess for shits n’ giggles, exported every frame as individual file, compiled all files in one document and printed on paper.
Then I scanned that print and put it in AE for compiling into a video and sepia color filter (Tumblr’s size limit hates colorful things). Couple of frames got shitty positioning to make it “cooler”.
Now if you’ll excuse me… I’m gonna abuse this technique a little bit more…
Wmill, doing stuff like this only proves why you are one of only a few people that I legitimately respect and look up to as a designer.
I fell in love with EDM Death Machine off Knife Party’s new EP so I made this
Yamaha Design Exhibition
Deus Ex: Human Revolution - User Interface.
By Eric Bellefeuille - For Eidos Montreal.
I confess I haven’t played much of Deus Ex: Human Revolution since the last time I posted about it. Partly because of being busy with work, partly because I’m playing it at a friend’s house on his console. Still loving the narf out of the interface design on this game.
Tarby said trapezoid.
I give you, Trapped. Beyond the effects and type, made entirely out of a trapezoids in some way, shape, or form.
Often times, young designers can get caught up in appealing to the client, simply because it is the most rewarding group to appeal to. Rather than accepting one’s shortcomings and improvements that must be made, the artist settles simply for something that looks “cool”. Be it for the purpose of conveying a message, to sell a product, or to have a practical use, design should be beautiful in it’s function, not it’s form. — Fuck You - Your Design Sucks and You’re an Asshole
— Gavin Lew
UI mockup of Tumblr for iOS because it needs a couple things, that’s for sure; namely new post and notification counters. I also moved the notification area and settings buttons to the lower section, and redesigned the content display to look more like the desktop counterpart (because the iPad screen real estate allows for that).
Just some minor tweaks, but something that could be done fairly easily (and a lot better) by tumblr devs vs just me.
Icons via Railyx and Everdancesounds; photo mine.